Shahan K.
Rahiman

I build experiences where high-end visuals meet precise mechanics. From Quake-inspired Gameplay,Modern Minimalist Architecture to Luxury Colonial Style architecture, my work focuses on the intersection of performance and aesthetic beauty.

Experience

RexTech Studios

Game Developer Intern
June 2025 - July 2025

Developing AR/VR applications and animations for games.

  • AR/VR Development
  • Animation and Rigging

Edapt

Web Developer Intern
April 2024 - May 2024

Maintaining and updating the website.

  • whatsapp Integration
  • Adding content (Course,Course work)
Code & Systems

Quake FPS

Responsive CharacterController with air-strafing logic.

GITHUB ↗

Vertex Shader

Dynamic HLSL mesh displacement via texture data.

GITHUB ↗

Dissolve FX

Customizable shader with procedural edge glowing.

GITHUB ↗

Nature Portals VFX

Unreal Engine 5 Niagara Systems

FAB ↗
Modelling & VFX Showcase Modelling Showcas Video Showcase

Maidens Await

A quick demonstration of Real-time Shader shifting, Object Animation, Composition (GradualCamera Distortion and Dispersion) Render

Moon Phase shifting Render

A quick demonstration of Shader real-time shifting Render

BHop Movement Mechanics

A quick demonstration of custom air-strafing and momentum logic.

Wall Climbing Mechanics

A quick demonstration of custom wall climbing logic.